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PROTOTYPING


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PROTOTYPING


ARCH 517: RAPID PROTOTYPING

CRITIC: LOU BOZA


I was interested in the filtering of light through a material and so the inspiration for this project was the translucency of wrinkled paper. After digitizing a piece of paper and working with it in Rhinoceros 3D, a physical model was produced with a laser cutter. This cardboard prototype was built to study connections between the panel pieces. Later evolving into a 2'x2' lamp made from plexiglass and translucent plastic that could be formatted into a light panel for a standard suspended ceiling tile.

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PROTOTYPING 2


PROTOTYPING 2


ARCH 503: FOUR SEASONS AUDITORIUM

CRITIC: MATT JELACIC / JIM CURRAN


The design was for an open-air auditorium in which I incorporated translucent fabrics, twisting and overlaid, to produce mixed colors and effects. The structure is a space frame for added lightness.

Process model

Process model

Model in context

Model in context

Backstage entrance

Backstage entrance

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FOUR SEASONS


FOUR SEASONS


ARCH 603: DIGITAL DESIGN-BUILD STUDIO

CRITIC: LOU BOZA


Using the design-build model as a method for learning, we were exposed to both traditional means and methods of construction and the most innovative digital design and computer/numeric-controlled fabrication technologies. The project was to design a semi-private space for the student body administration. So we created a perforated wall that wrapped around a lounge on a mezzanine and also created laminated furniture all using a CNC cutter. This resulted in an enjoyable space that students were comfortable approaching.

PROCESS:

Curvature analysis / gradient perforation pattern

Curvature analysis / gradient perforation pattern

Panel identification system

Panel identification system

Skin panel to structure rib clip detail

Skin panel to structure rib clip detail

Buck and skin panel assembly

Buck and skin panel assembly

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DESIGN-BUILD


DESIGN-BUILD


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THESIS


THESIS


THESIS: REINVENTING FRANKLIN PARK

ADVISOR: ERIC JENKINS


Skateboarding started in the sixties by southern california surfers, but a lot has changed since then. It went from being done on the downhill streets there, to skateparks in the eighties. When its popularity declined, the parks started closing down and they had nowhere to go but hit the city streets. Nowadays, skateparks are mostly in the suburbs, away from easily accessible public transportation. Franklin Park is a perfect site for a public park that combines skateboarding (and other sports) with public programs, because of its location within the heart of the city and its proximity to its amenities.

Skateboarders redefine space and public space should be for everyone, as long as people respect each other. Instead of barring them from these spaces, they should be made so to accommodate both. Skateboarders may also reduce crime by populating otherwise unused spaces. Skaters interweave their own speed and time into the fabric of the city. They rush past people on the street and stay longer at places people rush through. They also use parts that are unused after business hours, when otherwise they would lay dormant.

Architecture is not just about a building, it is about the relationship between the object and the user. Public space should facilitate the interaction between all citizens. There is abundant evidence that when a space is accessible to all the diverse public, it doesn't need to be managed from the outside. It will regulate itself.

I want to create a space that is friendly to all people, not just skateboarders. It will accommodate varying speeds of transportation (skateboarding, rollerblading, bicycling, etc.) and different types of entertainment (amphitheater, cafe, gallery, etc.). By slicing a field and inserting program under and over it, I am not taking away from the park, but adding onto it. Spaces weave in and out, over and under each other, facilitating opportunities for adventure and interaction.


Click to enlarge each board and model images.

Section model through amphitheater